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About Me

Found 1 result

  1. Latest ClassId dumps enum ClassID { CTestTraceline = 156, CTEWorldDecal = 157, CTESpriteSpray = 154, CTESprite = 153, CTESparks = 152, CTESmoke = 151, CTEShowLine = 149, CTEProjectedDecal = 146, CTEPlayerDecal = 145, CTEPhysicsProp = 142, CTEParticleSystem = 141, CTEMuzzleFlash = 140, CTELargeFunnel = 138, CTEKillPlayerAttachments = 137, CTEImpact = 136, CTEGlowSprite = 135, CTEShatterSurface = 148, CTEFootprintDecal = 133, CTEFizz = 132, CTEExplosion = 130, CTEEnergySplash = 129, CTEEffectDispatch = 128, CTEDynamicLight = 127, CTEDecal = 125, CTEClientProjectile = 124, CTEBubbleTrail = 123, CTEBubbles = 122, CTEBSPDecal = 121, CTEBreakModel = 120, CTEBloodStream = 119, CTEBloodSprite = 118, CTEBeamSpline = 117, CTEBeamRingPoint = 116, CTEBeamRing = 115, CTEBeamPoints = 114, CTEBeamLaser = 113, CTEBeamFollow = 112, CTEBeamEnts = 111, CTEBeamEntPoint = 110, CTEBaseBeam = 109, CTEArmorRicochet = 108, CTEMetalSparks = 139, CSteamJet = 104, CSmokeStack = 99, DustTrail = 188, CFireTrail = 47, SporeTrail = 195, SporeExplosion = 194, RocketTrail = 192, SmokeTrail = 193, CPropVehicleDriveable = 90, ParticleSmokeGrenade = 191, CParticleFire = 73, MovieExplosion = 189, CTEGaussExplosion = 134, CEnvQuadraticBeam = 41, CEmbers = 34, CEnvWind = 45, CPrecipitation = 87, CBaseTempEntity = 17, CWeaponXM1014 = 186, CWeaponUSP = 185, CWeaponUMP45 = 184, CWeaponTMP = 183, CSmokeGrenade = 98, CWeaponSG552 = 182, CWeaponSG550 = 181, CWeaponScout = 180, CWeaponP90 = 179, CWeaponP228 = 178, CWeaponMP5Navy = 177, CWeaponMAC10 = 176, CWeaponM4A1 = 175, CWeaponM3 = 174, CWeaponM249 = 173, CKnife = 70, CHEGrenade = 65, CWeaponGlock = 172, CWeaponGalil = 171, CWeaponG3SG1 = 170, CFlashbang = 49, CWeaponFiveSeven = 169, CWeaponFamas = 168, CWeaponElite = 167, CDEagle = 31, CWeaponCSBaseGun = 165, CWeaponCSBase = 164, CC4 = 23, CBaseCSGrenade = 6, CWeaponAWP = 163, CWeaponAug = 162, CAK47 = 1, NextBotCombatCharacter = 190, CFootstepControl = 51, CCSGameRulesProxy = 26, CWeaponCubemap = 0, CWeaponCycler = 166, CTEPlantBomb = 143, CTEFireBullets = 131, CTERadioIcon = 147, CPlantedC4 = 81, CCSTeam = 30, CCSPlayerResource = 28, CCSPlayer = 27, CCSRagdoll = 29, CTEPlayerAnimEvent = 144, CHostage = 66, CBaseCSGrenadeProjectile = 7, CHandleTest = 64, CTeamplayRoundBasedRulesProxy = 107, CSpriteTrail = 103, CSpriteOriented = 102, CSprite = 101, CRagdollPropAttached = 93, CRagdollProp = 92, CPredictedViewModel = 88, CPoseController = 86, CGameRulesProxy = 63, CInfoLadderDismount = 67, CFuncLadder = 56, CEnvDetailController = 38, CWorld = 187, CWaterLODControl = 161, CWaterBullet = 160, CVoteController = 159, CVGuiScreen = 158, CPropJeep = 89, CPropVehicleChoreoGeneric = 0, CTest_ProxyToggle_Networkable = 155, CTesla = 150, CTeamTrainWatcher = 0, CBaseTeamObjectiveResource = 16, CTeam = 106, CSun = 105, CParticlePerformanceMonitor = 74, CSpotlightEnd = 100, CSlideshowDisplay = 97, CShadowControl = 96, CSceneEntity = 95, CRopeKeyframe = 94, CRagdollManager = 91, CPhysicsPropMultiplayer = 79, CPhysBoxMultiplayer = 77, CBasePropDoor = 15, CDynamicProp = 33, CPointCommentaryNode = 85, CPointCamera = 84, CPlayerResource = 83, CPlasma = 82, CPhysMagnet = 80, CPhysicsProp = 78, CPhysBox = 76, CParticleSystem = 75, CMaterialModifyControl = 72, CLightGlow = 71, CInfoOverlayAccessor = 69, CFuncTrackTrain = 62, CFuncSmokeVolume = 61, CFuncRotating = 60, CFuncReflectiveGlass = 59, CFuncOccluder = 58, CFuncMonitor = 57, CFunc_LOD = 53, CTEDust = 126, CFunc_Dust = 52, CFuncConveyor = 55, CBreakableSurface = 22, CFuncAreaPortalWindow = 54, CFish = 48, CEntityFlame = 36, CFireSmoke = 46, CEnvTonemapController = 44, CEnvScreenEffect = 42, CEnvScreenOverlay = 43, CEnvProjectedTexture = 40, CEnvParticleScript = 39, CFogController = 50, CEntityParticleTrail = 37, CEntityDissolve = 35, CDynamicLight = 32, CColorCorrectionVolume = 25, CColorCorrection = 24, CBreakableProp = 21, CBasePlayer = 13, CBaseFlex = 10, CBaseEntity = 9, CBaseDoor = 8, CBaseCombatCharacter = 4, CBaseAnimatingOverlay = 3, CBoneFollower = 20, CBaseAnimating = 2, CInfoLightingRelative = 68, CAI_BaseNPC = 0, CBeam = 19, CBaseViewModel = 18, CBaseProjectile = 14, CBaseParticleEntity = 12, CBaseGrenade = 11, CBaseCombatWeapon = 5 };
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